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The RPG-7 is a rocket launcher in Far Cry 2, Far Cry 3 and Far Cry 4. It is the first rocket launcher available and is a great anti-vehicle weapon.

Far Cry 2 Edit

RPG-7
Farcry2 rpg7
Damage High
Maximum Ammunition 3+1
Prices
Price 20 Diamond
Reliability upgrade 5 Diamond
Accuracy upgrade 5 Diamond
Ammunition upgrade 15 Diamond
RPG-7 RL
The  Far Cry 2  Weapons
Melee Machete
(Homemade Machete · Primitive Machete)
Secondary Star .45 · Makarov · Silent Makarov 6P9 · Uzi · Eagle .50 · MAC-10 · M79 · IED · Flare Pistol · Craftsman Shotgun
Primary G3KA4 · AK-47 (Golden) · FAL · AR-16 · MP5 · Homeland 37 · SPAS-12 · USAS-12 · Silenced Shotgun · M1903 · SVD Dragunov · AS50 · MGL-140
Special PKM · M249 · RPG-7 · Carl Gustav · Dart Rifle · LPO-50 Flamethrower · Type 63 Mortar · Crossbow
Mounted Guns M2 .50 cal · M249 · Mk 19
Grenades M67 Grenade · Molotov

The RPG-7, or Ручной Противотанковый Гранатомёт-7 (Ruchnoi Protivotankovje Granatamjot-7)or(Hand Anti-tank Rocket Launcher 7), is an anti-tank, rocket-propelled grenade weapon. Much like the AK-47, it is very famous, widely produced, and is a signature of guerrilla fighters worldwide.

Characteristics Edit

It is not an uncommon sight and will usually be used to take out vehicles. It fires unguided rocket-propelled grenades. The weapon is reloadable and weighs 7 kilograms (15 1/2 pounds). It is based on a simple steel tube, 40 millimetres (1 1/2 inches) in diameter and 95.3 centimetres (about three feet) long. The middle of the tube is wood-wrapped to protect the user from heat, and the end is flared to assist in blast shielding. The user may be at risk if not taking cover while reloading.

Availability Edit

  • The RPG-7 is unlocked after the second weapon shop mission in Act 1.
  • It can be seen in enemy hands throughout the game, even when the Carl G appears in enemy hands.
  • In multiplayer mode, the RPG-7 is unlocked after one diamond has been spent on the Rebel class.
  • Occasionally, there will be a guard at enemy patrol points that overlooks roads. They are there to take out enemy vehicles, putting you at risk. As such, you will need to use sniper weaponry to eliminate these threats before proceeding with a vehicle.

Reliability Edit

When the Reliability Upgrade is bought the RPG-7 will start to fire defective rockets between the 17th and 24th shot and will eventually break on the 38th shot (seven full bandoleers х 5 rockets + 3 rockets).

Notes Edit

  • The RPG is somewhat surpassed by the Carl G's many innovations, such as its scope and guidance system. However, some players may still prefer to use the RPG-7. It reloads much faster than the Carl G and is available earlier in the game and is cheaper. Plus, the RPG is safer than the Carl G (the RPG does not blow fire out the back after every launch like the Carl G does). Because of these characteristics, the RPG-7 is generally superior when engaging stationary targets, while the Carl G is better-suited to attacking moving targets, such as vehicles.
  • When the rocket of the RPG reaches its maximum range, it does not explode. Instead, the rocket simply loses power and falls down. This allows the weapon to be used as a makeshift mortar to hit enemies over hills and forests. However, be careful when firing the RPG at closer enemies, as it is possible that the rocket will simply bounce of the target and fly off in a random direction.
  • The rockets from the RPG will bounce off angled surfaces such as rocks, barrels, poles and even vehicles — so, exercise caution when you are aiming the RPG. Experienced users may also exploit such 'negative' factors to bounce the rocket over obstacles to kill enemies behind cover.
  • When the RPG is in a state of disrepair, the rocket will sometimes fall right in front spinning around erratically until it gains enough speed to violently swirl mid upwards to a tree or a vehicle, mostly detonating only on the ground, rather than heading towards the target. If this happens, taking cover would be prudent.

Gallery Edit

Far Cry 3 Edit

RPG-7

(FC3) RPG-7 Icon

FC3 cutout rpg rpg71
Category Launchers
Price $2,500
Ammunition RPG-7 Rockets
Magazine size 1
Maximum ammo 6
Attachment slots None
Supported attachments None
Rpgstats
The  Far Cry 3  Weapons
Melee Machete · Japanese Tanto ·
Tribal Knife
Handguns .44 Magnum · 1911 · 6P9 · D50
Assault Rifles ACE · AK47 · F1 · MS16 · P416 · STG-90
SMGs A2000 · BZ19 · MP5 · Skorpion · Vector .45 ACP
Shotguns 1887 · M133 · SPAS-12
Explosives C4 · Grenade · Mine · Molotov
Sniper Rifles M-700 · SVD · Z93
Launchers RPG-7 · GL-94
Machine Guns DShK · PKM · U100 · MKG
Specials Flamethrower · Flare Gun ·
Recurve Bow · Repair Tool
"This classic weapon really needs no introduction. The RPG-7 can be useful to take out vehicles, structures and concentrated groups or enemies at almost any range."
— in-game handbook
"People say the RPG-7 is the most successful handheld anti-tank weapon in history, and I'm kind of afraid to disagree with those people while they're holding a RPG-7. This Russian-made weapon has been blowing shit up since 1961. It’s used by the armies of 40 different countries and more than 9 million have been manufactured."
— Survival Guide

The RPG-7 is a rocket launcher also present in Far Cry 3.

This weapon will become free after deactivating 6 Radio Towers.

It is capable of destroying almost any vehicle in one hit. It can be a useful tool when liberating Outposts, since a well placed rocket or two could wipe out a wave of enemy reinforcements. Players should be aware of the fact that they will get severely damaged when the RPG-rocket explodes within close proximity to their position. The RPG-7 is one of the most powerful weapons in the game.

NotesEdit

Far Cry 4 Edit

In FC4 the RPG-7 is unlocked very early on (though relatively expensive). It has high damage, and is very effective against taking out helicopters and pagan's wrath jeeps (as they are more heavily armored, and better armed then normal or MG jeeps), making it optimal for whenever you plan to go loud in a fortress takeover. However, it is not as versatile as the grenade launcher, and the slow projectiles make it hard to hit moving targets (especially helis) without significant practice. It is outclassed by the other rocket launcher(s), and should be replaced as soon as a better option (such as the LK-1018) as soon as possible.


[v · e · ?]
Far Cry 4 Weapons
Melee: Kukri
Handguns: Mark IV  •  M-712  •  1911  •  6P9  •  A.J.M. 9  •  .44 Magnum  •  D50
Shotguns: D2 (Sidearm)  •  M133  •  1887  •  SPAS-12
SMG: A99 (Sidearm)  •  Skorpion (Sidearm)  •  MP34  •  A2000  •  MP5  •  Vector .45 ACP  •  BZ19
Assault Rifles: AK-47  •  STG-90  •  F1  •  MS16  •  P416  •  A52
Sniper Rifles: Dragunov SVD  •  M-700  •  Z93  •  SA-50
Machine guns: PKM  •  U100  •  MKG  •  MG42
Launchers: M-79 (Sidearm)  •  RPG-7  •  GL-94  •  GL-A87  •  LK-1018
Specials: Auto-Crossbow (Sidearm)  •  Flare Gun (Sidearm)  •  Flamethrower  •  Harpoon Gun  •  Hunter Bow  •  Recurve Bow  •  .700 Nitro
Far Cry 4 Equipment
Explosives: Grenade  •  Molotov Cocktail  •  Throwing Knife  •  C4  •  Mine

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