Far Cry 2 Edit
The PKM is a light machine gun in Far Cry 2, 3 & 4.
It is in use with many former Eastern Bloc countries, such as Poland and the Czech Republic. It has also been exported to states that were friendly with the Soviet Union, such as Egypt, Iraq, and several African nations.
This weapon is a very nice supplement to any primary weapon. Its large magazine size allows the player to take out several enemies before having to reload. In addition, its large ammunition capacity ensures that the player is unlikely to run out of ammunition. The PKM is also very durable, which makes it even more useful, especially as a backup weapon for a sniper.
However, it has extremely high recoil, especially when hip-firing. Burst-firing is a necessity in order to be accurate when attacking a distant target. It is strongly recommended to purchase the accuracy upgrade in order to reduce the recoil.
The upgraded PKM is an excellent all-around special weapon — it has moderately high damage, a decent rate of fire, good accuracy, mild recoil with the Accuracy Upgrade, and can last for over 1500 shots with the Reliability Upgrade. It becomes an extremely powerful, balanced, all-purpose weapon. It is almost instantly available to player, as it can be bought in Weapon Shop right after finishing tutorial.
Although it has much higher recoil than the M249, the PKM is superior in its reliability. The PKM (along with the AK-47) is one of the few weapons in Far Cry 2 you can trust for long periods of use. This, combined with the fact that the PKM can be purchased and upgraded for relatively cheap, means that the PKM is still a worthwhile weapon to use even if the player has unlocked the M249.
With the Reliability Upgrade the PKM will start to jam somewhere between the 615th shot and the 1130th shot and will eventually break on the 1875th (compared with the M-249 SAW's 1500th) shot (3 full bandoliers x 500 rounds + 3 full magazines x 100 rounds + 75 rounds).
- The real-life PKM fires the 7.62x54mmr (Or Rimmed) cartridge. These are centrefire rounds that often are corrosive to the firearm and will necessitate detailed cleaning after firing to prevent the arm from rusting.
Far Cry 3 Edit
|The Far Cry 3 Weapons|
|Melee|| Machete · Japanese Tanto · |
|Handguns||.44 Magnum · 1911 · 6P9 · D50|
|Assault Rifles||ACE · AK47 · F1 · MS16 · P416 · STG-90|
|SMGs||A2000 · BZ19 · MP5 · Skorpion · Vector .45 ACP|
|Shotguns||1887 · M133 · SPAS-12|
|Explosives||C4 · Grenade · Mine · Molotov|
|Sniper Rifles||M-700 · SVD · Z93|
|Launchers||RPG-7 · GL-94|
|Machine Guns||DShK · PKM · U100 · MKG|
|Specials|| Flamethrower · Flare Gun · |
Recurve Bow · Repair Tool
- "The PKM is a powerful, light-machine gun with solid accuracy and range. It carries a massive 100-round box of ammo, but takes time to reload."
- — in-game handbook
- "The PKM is a light machine gun from Russia. Chances are you’ve seen photos of these being held by grim-faced rebels, insurgents, and bodybuilders in glossy magazines. This big gun is powerful, reliable and hard to miss."
- — Survival Guide
The PKM is also a light machine gun in Far Cry 3.
This weapon will become free after deactivating 4 Radio Towers.
It has a manageable fire rate that will saw down enemies quickly, but its long range accuracy is not superb. It has a 100 round belt box that allows sustained fire and has a lengthy reload time. It is ideal for early game defense against animals such as bears.
- Unlike the PKM in Far Cry 2, this one looks more modernized with a front grip.
- Just like the AK47, the PKM does not take any attachments.
- Heavy Gunners will use this weapon to suppress enemies into cover.
- The PKM in real life is one of the lightest, shortest, most accurate, and most controllable GPMG's in the world.
- Far Cry 3 erroneously shows the PKM ejecting fragments of ammunition belt links, when the real PKM uses belts with non-disintegrating links.
Far Cry 4 Edit
The Far Cry 4 PKM is a powerhouse. It has heavy damage, a large magazine, and a high fire rate, along with decent accuracy. However, it has MASSIVE recoil, which, when combined with its obtrusive iron sights, makes aiming very difficult. As such, it is recommend to hipfire at closer ranges, and try to burst-fire at longer ranges. Its reload is a little bit long when compared to the other LMGs, though not by much. It can be found on Heavy Gunners, or bought from the store after the tutorial. Overall, this gun is an excellent early-game choice.