|Maximum Ammunition|| 150 + 30 rounds|
300 + 30 rounds (light assault webbing)
|The Far Cry 2 Weapons|
(Homemade Machete · Primitive Machete)
|Secondary||Star .45 · Makarov · Silent Makarov 6P9 · Uzi · Eagle .50 · MAC-10 · M79 · IED · Flare Pistol · Craftsman Shotgun|
|Primary||G3KA4 · AK-47 (Golden) · FAL · AR-16 · MP5 · Homeland 37 · SPAS-12 · USAS-12 · Silenced Shotgun · M1903 · SVD Dragunov · AS50 · MGL-140|
|Special||PKM · M249 · RPG-7 · Carl Gustav · Dart Rifle · LPO-50 Flamethrower · Type 63 Mortar · Crossbow|
|Mounted Guns||M2 .50 cal · M249 · Mk 19|
|Grenades||M67 Grenade · Molotov|
The Ingram MAC-10 (Military Armament Corporation Model 10, officially the M10) is a weapon in Far Cry 2. It is the first machine pistol that will become available for use. It can be bought after completing the second convoy mission in the first act.
Enemies will wield this after the first faction mission in Act 1 until the first faction mission in Act 2, where it is replaced by the Uzi. Enemies with the M1903 and RPG-7 wield this as a sidearm. Additionally, enemies with the SVD Dragunov, Carl G and Type 63 Mortar wield this as a side-arm until after the first faction mission in Act 2.
The MAC-10 is a highly compact, blowback operated machine pistol developed by Gordon B. Ingram in 1964. It has a simple, low-cost design with few moving parts, making it easy to manufacture and maintain. Although it had a short military career, it has been available and used by gangs and guerrilla fighters worldwide. It usually fires .45 ACP or 9mm cartridges.
In combat, the MAC-10 offers an extremely high rate of fire. It is often chosen early in the game for players who prefer to snipe and be able to tackle enemies at close range. Its main advantage is its incredible RoF which can eliminate a single target within a few seconds. However, it uses ammunition very quickly thus be sure to get the light assault webbing to counter any ammo shortages.
Although it may seem a good weapon to replace a rifle and/or a light machine gun, it has several issues. It's very difficult to burst-fire and hit enemies at medium to long range, making it bad weapon to face snipers. It will also rust and jam fairly quickly, which is something a sniper oriented player will wish to avoid when confronting assailants at close range.
It is durable enough to last players a couple of missions or gunfights, depending on how many rounds are fired. It is highly recommended to obtain a new MAC-10 whenever possible as it can degrade fairly fast upon prolonged use.
With the Reliability Upgrade the MAC-10 will start to jam somewhere between the 361st shot and the 558th shot and will eventually break on the 750th shot (4 full bandoliers х 180 rounds + 1 full magazine х 30 rounds).
- In Far Cry 2, the MAC-10 is slightly bigger than its real-world counterpart. Also, the iron sight differs from the real-world MAC-10s as well.
- Even though the player holds the weapon with one hand, he has the stock folded out and retracted.
- In cease fire zones it is possible to see the threads on the barrel that (in reality) accept a proprietary suppressor. No suppressor or suppressed MAC-10 is available in the game however.