|Maximum Ammunition||30+90 or 30+120 with assault webbing upgrade|
The AR-16 is a primary weapon in Far Cry 2.
The AR-16 is an assault rifle designed by Eugene Stoner for ArmaLite Company to replace the AR-10 and AR-15 rifles. Like the M16A2 rifle used by the United States military, it fires a three-round burst when the trigger is pulled. The lighter 5.56x45mm NATO AR-18 fared much better, the AR-16 never left the prototype stage.
The AR-16 becomes available after completing the second weapon shop mission in Act 2. In addition, enemies will start to carry it after the first faction mission of Act 2.
The AR-16 is a lightweight, three-round-burst assault rifle. Usually, it takes just one full burst to kill an enemy. This weapon is ideal for those who enjoy shooting from a distance. It is superb in accuracy and its grouping maintains fairly well even at long range. Some may find burst fire less effective at a close range.
The reflex sight/scope is a unique feature of the AR-16. The dot on the scope will stay bright green even in darkness, making the AR-16 ideal for use at night. The accuracy its sight grants, combined with its burst fire functionality make this weapon extremly powerful when compared to the other ARs. It is almost in a class of its own, being able to somewhat fill the role of both assault weapon and a sniper rifle.
The 3 round burst can be controlled by the player depending on how long they hold the trigger. Most players should find it quite easy to fire single rounds for accurate long range shooting. The odds are good that the player will find they are putting more enemies into a wounded/kneeling state than ever before due to minimal overkill. Players will also probably find they use much less ammo thanks to the weapon's great accuracy making solid hits and headshots much easier.
- Despite being called the "AR-16" in-game, the rifle is actually a heavily modified AR-15.
- In this gun's jamming animation the player removes an unfired bullet from the gun's chamber, but no ammo is depleted.
Despite having a poor reliability and being burst-fire only, the AR-16 surpasses the AK47, G3 and the FAL Paratrooper in terms of damage. The fact that it can down a player in a few bursts, along with its green-dot scope makes it the second most used weapon.
At resolutions lower than 1280x1024, the green reticle can be small or nonexistent.
|The Far Cry 2 Weapons|
|Melee||Machete (Homemade Machete · Primitive Machete)|
|Secondary||Star .45 · Makarov · Silent Makarov 6P9 · Eagle .50 · MAC-10 · Uzi · M79 · IED · Flare Pistol · Craftsman Shotgun|
|Primary||G3KA4 · AK-47 (Golden) · FAL · AR-16 · MP5 · Homeland 37 · SPAS-12 · USAS-12 · Silenced Shotgun · M1903 · SVD Dragunov · AS50 · MGL-140|
|Special||PKM · M249 · RPG-7 · Carl Gustav · Dart Rifle · LPO-50 Flamethrower · Type 63 Mortar · Crossbow|
|Mounted Guns||M2 .50 cal · M249 · Mk 19|
|Grenades||M67 Grenade · Molotov|