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The 6P9 is a handgun featured in Far Cry 3 and Far Cry 4.

Far Cry 3Edit


(FC3) 6P9 Icon

FC3 cutout handgun 6p9
Category Handgun
Price $680
Ammunition Handgun Rounds
Magazine size 8
Maximum ammo 120
Attachment slots 2
Supported attachments Silencer
Extended Magazine
Night Sight
6P9 stats

“This small calibre hand gun is ideal for stealth when fitted with a silencer. It is exceptionally accurate at close range and can be used while on a Zipline.”
In-Game Hand Book

“This Russian pistol first showed up in the groovy 1960s, designed by the not so groovy pinko (pardon my French) Spetsnaz. Those on Rook Island come from a batch of surplus arms sold to local pirates by a general looking to fluff up his retirement fund and his sex life. The deal included hundreds of 6P9 handguns, extra parts, ammunition and one thousand hookers... a day.”
Survival Guide

The 6P9 first appears Far Cry 3.

The 6P9 becomes free after liberating the first Radio Tower.

The 6P9 is a compact 9x18mm PB (silenced pistol) pistol. It cannot be purchased, as it is instantaneously owned after the beginning of the game at the store. It can be equipped with a Silencer, Extended Magazine or Night Sight. It has low damage, high accuracy and an 8 bullet magazine size. It can hold only 2 of 3 available attachments.

Far Cry 4Edit

“A Soviet-era pistol with detachable silencer, its small size and precision make it ideal for clandestine wetwork.”

The 6P9 returns in Far Cry 4. It becomes available for purchase after completing the A Cultural Exchange mission and costs 30,000 rupees.

It is the fastest firing semi-auto pistol in the game. This is compromised by it having the lowest damage per shot and poorest performance at range requiring 3 shot up close and 6 at a distance against army beheaders. On a brighter note, It can fit two attachments and its hipfire also has the tightest spread of all pistols. It is tied with the D50 for fastest reload speed.

In general, The 6P9 is not the worst pistol but unless you prefer speed over power, there are better options. Its draw time is identical to all other pistols bar the M-712. Like all other non-heavy pistols, the 6P9 has a range limit of 60m which is well beyond where you will use the 6P9 effectively.

However, the weapon's main advantage is its stealth capability. It's high accuracy and ability to be suppressed makes it one of the best non-signature silenced secondaries in the game, reliably taking out almost all enemy types in the game with a single, well-placed headshot. It also has good mobility, but as mentioned above, it is not very useful when going loud, due to the mediocre firing rate and abysmal damage.


  • The 6P9 is capable of fitting the extended 10 round magazine and a suppressor at the same time.
  • The 6P9 is an extremely good stealth weapon for the first half of the game; especially when Heavy Beatdown, is not unlocked, as you can shoot a Heavy Gunner in the back of the head
  • It is a very accurate handgun; the recoil is low enough to make very rapid follow-up shots.


  • The 6P9 is the only pistol in Far Cry 3 to have its real life calibre and magazine capacity.
  • In Far Cry 3, it is impossible to buy the 6P9 as it will become free once the radio tower is deactivated in the tutorial.
  • In the sidequest Wherefore Art Thou Juliet, "Romeo" attempts to kill his lover with a 6P9.
  • The 6P9 is very similar to the Silent Makarov 6P9 from Far Cry 2. The main difference being that the 6P9's silencer can be detached in Far Cry 3 and Far Cry 4.
  • The Makarov PM, in real life, is a particularly accurate and economical pistol popular for its simplicity, compactness, lethality, accuracy, and affordable ammunition.
  • The real life 6P9 has a different silencer that cannot be attached to any other gun, while the ingame 6P9 has a generic pistol silencer. In reality, the silencer is made specifically for the PBS and can be removed for storage or compact carry.
  • It is the only hand gun on Far Cry 3 that can be silenced.

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Far Cry 3 Weapons
Melee: Machete  •  Japanese Tanto  •  Tribal Knife
Sidearms: .44 Magnum (Cannon)  •  1911 ("Shadow")  •  6P9  •  D50  •  Mk.23 (Cut Content)
Shotguns: 1887  •  M133  •  SPAS-12
SMG: A2000  •  BZ19  •  MP5  •  Skorpion  •  Vector .45 ACP
Assault Rifles: ACE  •  AK47  •  F1  •  MS16  •  P416  •  STG-90
Sniper Rifles: M-700  •  SVD  •  Z93
Machine Guns: DShK  •  PKM  •  U100  •  MKG
Launchers: RPG-7  •  GL-94
Specials: Recurve Bow  •  Flamethrower
Explosives: Molotov  •  C4  •  Grenade  •  Mine
Equipment: Wingsuit  •  Repair Tool  •  Flare Gun
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Far Cry 4 Weapons
Melee: Kukri
Sidearms: Mark IV  •  M-712  •  1911 (Sandman)  •  6P9  •  A.J.M. 9  •  .44 Magnum (Cannon)  •  D50  •  D2  •  A99  •  Skorpion  •  M-79  •  Auto-Crossbow  •  Flare Gun
Shotguns: M133  •  1887  •  SPAS-12
SMG: MP34  •  A2000  •  MP5  •  Vector .45 ACP  •  BZ19
Assault Rifles: AK-47  •  STG-90  •  F1  •  MS16  •  P416  •  A52
Sniper Rifles: Dragunov SVD  •  M-700  •  Z93  •  SA-50
Machine guns: PKM  •  U100  •  MKG  •  MG42
Launchers: RPG-7  •  GL-94  •  GL-A87  •  LK-1018
Specials: Flamethrower  •  Harpoon Gun  •  Hunter Bow  •  Recurve Bow  •  .700 Nitro
Items: Grenade  •  Molotov Cocktail  •  Throwing Knife  •  C4  •  Mine  •  Wingsuit